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Market 10
"Collect Coins from your Market to buy new stuff!"


Market1 Market2 Market3 Market4 Market5
Level 1 Level 2 Level 3 Level 4 Level 5
Market6 Market7 Market8 Market9 Market 10
Level 6 Level 7 Level 8 Level 9 Level 10

Summary[]

  • Market is a building which constantly generates coins, depending on its level. The higher level of the Market, the larger the production rate and capacity.

Upgrade Differences[]

  • At level 1, the Market resembles a covering held up by bamboo, under which there is a small stall.
  • At level 2, the bamboo becomes wood.
  • At level 3, the stall's bench becomes stone, along with the rim of the collection box. The pattern on the roof also changes.
  • At level 4, the roof becomes a grey material.
  • At level 5, the roof's design changes and the collection box's rim becomes metal.
  • At level 6, the roof becomes a turquoise material and the supports for the roof become metal.
  • At level 7, the roof gains metal spikes in the corners, and the collection box's feet become metal.
  • At level 8, the roof design changes. The stall's bench becomes a darker material and the collection box becomes darker.
  • At level 9, the roof becomes a blue material, the stall's bench and collection box also become blue.
  • At level 10, the building gains a far eastern theme and style.

Specific Information[]

Royal Hall Level 1 2 3 4 5 6 7 8 9 10 11 12
Number Available 1 2 3 4 5 6 6 6 6 6 6 6
Size
3x3


Level Build Cost Spellstone Piece Build TimeUpgrade Timer Hitpoints Capacity Production Rate Gold Piece Royal Hall Level Required
1 300 1 minute 800 1,800 600/hr 1
2 600 5 minutes 880 3,000 1,000/hr 1
3 2,000 15 minutes 960 4,500 1,500/hr 2
4 5,000 1 hour 1,040 6,000 2,000/hr 2
5 10,000 4 hours 1,120 25,000 2,500/hr 3
6 20,000 12 hours 1,200 50,000 3,000/hr 3
7 40,000 1 day 1,280 75,000 3,375/hr 4
8 75,000 2 days 1,360 100,000 3,600/hr 4
9 125,000 3 days 1,440 150,000 5,000/hr 5
10 200,000 5 days 1,520 240,000 6,000/hr 5
11
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